<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Nate On The Net</title>
	<atom:link href="http://www.natesimpson.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.natesimpson.com/blog</link>
	<description>Thoughts and updates on art, writing, music, programming, and more.</description>
	<lastBuildDate>Fri, 18 Nov 2011 02:06:44 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>On Protest as a Tactic</title>
		<link>http://www.natesimpson.com/blog/archives/2011/11/17/on-protest-as-a-tactic/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/11/17/on-protest-as-a-tactic/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 09:17:29 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=577</guid>
		<description><![CDATA[I&#8217;ve been thinking about the whole notion of &#8220;protest&#8221; lately &#8211; specifically the variety where a bunch of people gather together at some physical location to demonstrate their objections to policies or institutions that they disagree with. (I&#8217;m deliberately using &#8220;protest&#8221; to refer to this, not to individual acts or boycotts or other varieties of [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/11/17/on-protest-as-a-tactic/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Thoughts on Occupy and the State of the Global Economy</title>
		<link>http://www.natesimpson.com/blog/archives/2011/11/02/thoughts-on-occupy-and-the-state-of-the-global-economy/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/11/02/thoughts-on-occupy-and-the-state-of-the-global-economy/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 08:06:34 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Politics]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=537</guid>
		<description><![CDATA[Advance Warning: I have no formal background in economics. I have a master&#8217;s degree in sociology and a lot of experience working on the topic of knowledge economies, but that&#8217;s about the short of it. Time for my $0.02. Comments/criticism encouraged &#8211; I&#8217;m always interested in improving my understanding of the world. I&#8217;ve been following [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/11/02/thoughts-on-occupy-and-the-state-of-the-global-economy/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Quick Update</title>
		<link>http://www.natesimpson.com/blog/archives/2011/10/19/quick-update/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/10/19/quick-update/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 07:11:41 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[Arts & Entertainment]]></category>
		<category><![CDATA[Created by Nate]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=532</guid>
		<description><![CDATA[I&#8217;ve been making slow progress at various projects, primarily trying to fix some bugs in my Brainsucking Mutants game and contemplating a paper doll system (pixel art) for it. I&#8217;m not sure if I&#8217;ll manage, but I have a few random (not very good, as you&#8217;ll see) pixel art doodles to prove that I haven&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/10/19/quick-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Browser-based MMO Update</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/25/browser-based-mmo-update/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/25/browser-based-mmo-update/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 02:09:01 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=505</guid>
		<description><![CDATA[So I&#8217;ve been working on getting my little browser-based MMO up and running again. I seem to have gotten the basic engine working on this server, so if you want to check it out in all of its pre-alpha glory, it&#8217;s at brainsuckingmutants.com &#8211; there are a lot of bugs to fix, be warned. Anyway, [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/25/browser-based-mmo-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript 2 Tip Of The Day</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/25/actionscript-2-tip-of-the-day/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/25/actionscript-2-tip-of-the-day/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 07:13:13 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=524</guid>
		<description><![CDATA[This info is available elsewhere on the web, but it was hard to find, so maybe reposting it here will make it easier (and if I need it again, I&#8217;ll be able to find it myself!). If you are trying to use BitmapData.draw() to create BitmapData based on some file that you loaded from a [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/25/actionscript-2-tip-of-the-day/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kindle Experiment Update (And What I&#8217;ve Been Up To In September)</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/22/kindle-experiment-update-and-what-ive-been-up-to-in-september/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/22/kindle-experiment-update-and-what-ive-been-up-to-in-september/#comments</comments>
		<pubDate>Thu, 22 Sep 2011 19:47:36 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[Arts & Entertainment]]></category>
		<category><![CDATA[Created by Nate]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=501</guid>
		<description><![CDATA[Well, September isn&#8217;t over, but my experiment with pricing my biopunk novel, Fourwar, on Amazon Kindle at $0.99 is. I reduced the price at the beginning of September, made the requisite announcements on Twitter and my other social networks, and pressed on with my (admittedly light) marketing efforts. Net result? Zero sales, no change from [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/22/kindle-experiment-update-and-what-ive-been-up-to-in-september/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Social Network Annoyances</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/21/social-network-annoyances/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/21/social-network-annoyances/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 22:45:06 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[google+]]></category>
		<category><![CDATA[myspace]]></category>
		<category><![CDATA[social networks]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=491</guid>
		<description><![CDATA[So today, we find out that Facebook changed everything on us yet again. Although I don&#8217;t use Facebook anymore, I have a &#8220;fakebook&#8221; account that I haven&#8217;t yet deactivated, so I note firsthand the utter impossibility now of finding out what any of your &#8220;friends&#8221; are up to since Facebook now decides for you what [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/21/social-network-annoyances/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Deus Ex: Human Revolution &#8211; Spoiler-free Review</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/06/deus-ex-human-revolution-spoiler-free-review/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/06/deus-ex-human-revolution-spoiler-free-review/#comments</comments>
		<pubDate>Tue, 06 Sep 2011 04:58:44 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=492</guid>
		<description><![CDATA[I just finished playing through Deus Ex: Human Revolution, and as a long-time fan of the series, I want to post my thoughts on the overall experience here. I should forewarn you that I actually liked playing Invisible War, although the original was still by far the best, so perhaps you&#8217;ll consider my taste suspect, [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/06/deus-ex-human-revolution-spoiler-free-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nate&#8217;s Trogdor</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/05/nates-trogdor/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/05/nates-trogdor/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 18:11:15 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[Arts & Entertainment]]></category>
		<category><![CDATA[Created by Nate]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=479</guid>
		<description><![CDATA[In case you ever wondered about why I have a sort of strange dragon (maybe a sea-dragon or sea serpent?) as my &#8220;avatar&#8221; here and there, a few years ago I stumbled over this Strong Bad email (flash video with sound, SFW) and decided I could handle drawing an S with a more bigger S.;) [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/05/nates-trogdor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thought on Commercial Blogging</title>
		<link>http://www.natesimpson.com/blog/archives/2011/09/01/thought-on-commercial-blogging/</link>
		<comments>http://www.natesimpson.com/blog/archives/2011/09/01/thought-on-commercial-blogging/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 18:24:07 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.natesimpson.com/blog/?p=472</guid>
		<description><![CDATA[It&#8217;s not really a surprise to anyone that I&#8217;m a giant geek, and like many giant geeks, I follow a number of tech websites via RSS in order to stay on top of the mountain of news that piles up in the tech world every day. My RSS list includes a number of major tech [...]]]></description>
		<wfw:commentRss>http://www.natesimpson.com/blog/archives/2011/09/01/thought-on-commercial-blogging/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

