If you’re an Earth: 2025 player, you might be interested to know that I’m remaking the game. There have been a number of problems with it that have gone unrepaired despite player complaints, so I’ve always wanted to address them. The idea has been on the back burner for a few years, and I’m finally getting around to doing it.
While I’m starting out with a straight clone, a few potential changes – some with code in place – are:
- No more “magic” land; the game will be map-based
- No more private market; there will be a realtime (no 6-8 hour delay) public market instead
- Alliances will be directly supported in-game, complete with GT-style utilities
Other things are in the works, but always first things first, right? I’ll post updates as I go, so feel free to check in here!